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PORTFOLIO
Producing
In the course of 3.5 years working as a game producer, I released 5 projects, with several more underway.
I was involved in budgeting, defining and controlling project timelines, working with external contractors (artists, designers, factories), developing the overall style and packaging for a game, and editing.
My portfolio includes Kickstarter editions, games in a product line, and IP-based projects.
Game Jams
To familiarize myself with game logic and engines, I actively participated in several game jams.
I created simple projects using Unity, GDevelop, and Scratch, and I am now exploring Godot.
Related Activities
Various things I've done that are tightly bound with my professional interests and expertise.
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